Pixel Flick Golf is a simple drag-and-release puzzle game. Each level gradually gets harder.

Click anywhere on the screen and pull in the opposite direction that you intend the ball to travel. You will need to judge the power for each shot and collect as many or as few coins as you like.

The coins have no effect on the game at all, so far. But, I have ideas for the future where I want to go with them.

New levels will be added regularly. Maybe, every week for the first while, then down to monthly, but I'll update you all if anything changes, so keep an eye on the Devlog.

I hope you enjoy this very early preview as much as I have enjoyed making it.

Any donations are very much appreciated and help me continue spending time making this and other games.

Please feel free to leave feedback.

StatusIn development
PlatformsHTML5
Release date Aug 16, 2022
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDibDab Games
GenrePuzzle, Sports
Made withUnity
TagsArcade, Golf, html5--playable-in-browser, Pixel Art, Retro

Development log

Comments

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(+1)

CONS:

The music is terrible. I mean plain awful to anyone with an ear. 

Screen shake at the end of the round is a little much. Nearly headache inducingly so. Tame it down

PROS:

Good puzzles.

Cute style.

DM me if you would like some help with the music.

Thank you very much for the useful feedback! I'll be completely honest, even I turn the music off in the menu when I'm playing, It's just a placeholder for now, but I will work on updating that.

Appreciate you spending time helping me out.

Lee

(1 edit) (+1)

I got stuck on level 9, so I was surprised when it put me on level 10 cause I got stuck on it for too long

Hey, Gulps! Thank you for taking the time out to play. When you say that it put you on level 10, could you explain, so that I can try and fix this issue, please?

Thank you 
Lee.

Or did you mean because level 10 is a lot easier? If it's because it was much easier than level 9, it's because I was just introducing a new mechanism, the portal. There will be much more challenging levels to come. 

But, if what you were saying, was that the game put you on level 10 because you took too long, then this will need addressing. 

Thanks for your feedback. It's much appreciated.

(3 edits)

No, it's just that it randomly made me go onto level 10

(I thought it was a sort of grace mechanic, like how if you stay too long on a level it would put you onto the next level)

Haha, I had no idea about that. I definitely didn't purposely code that in. Though I may add something like that in future, I wouldn't do it without notifying the player first.

Did the level just end after you died and loaded up level 10?  

Yep